VIDEO: Engaging Students in STEAM with Video Game Design

WATCH: Engaging Students in STEAM with Video Game Design
An EdTech Thought Leadership Session at NYC Schools Tech Summit 2025
Research shows that teaching STEAM disciplines in an integrated manner helps to drive stronger student learning outcomes and turn textbook concepts into tangible skill-sets. But, how are educators and schools meant to actually deliver multi-disciplinary STEAM programs in the real-world that engage K-12 learners? Enter video game design.
Listen-in as GameU CEO and Founder, Mike Kawas, explains how video game development provides an ideal vehicle to practically and accessibly tie the individual components of STEAM together in a teachable format, which engages students of all ages.
This video recording is a streamlined 28-minute edit of GameU’s thought leadership presentation, Engaging Students in STEAM with Video Game Design, delivered as part of NYC Public Schools’ official annual education technology conference: NYC Schools Tech Summit 2025.
What will you learn?
Press play as we unpack why and how industry-grade video game design and coding courses can uniquely engage students and provide a platform to meaningfully deliver integrated STEAM programs in K-12 school settings.
Watch on as we:
- Outline how GameU courses are built by industry experts, aligned to real-world workplace needs, and designed from the ground-up to transform students' love of gaming into valuable STEAM skills
- Explain why game design is an ideal vehicle for teaching integrated STEAM disciplines to students in school settings
- Introduce independent research that demonstrates game design's ability to address two major challenges in today's schooling system: Declining student engagement and STEAM growth targets
- Explore real-world case studies that highlight how Thomas A. Edison CTE and Santa Cruz Cooperative are harnessing video game design courses for schools to teach STEAM skills and engage students
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Hold a spotlight interview with NYC Public School Teacher, Michelle Carrique, as she outlines the reasons for, challenges experienced, and results achieved from implementing a video game design elective at Susan Wagner High School
Where to next?
Did this resonate with the STEAM ambitions or hurdles at your school or district? Click the ‘Book GameU Demo’ button to schedule a customized walk-through of how GameU’s purpose-built Hybrid+ Program can seamlessly integrate video game design courses into your school or district’s existing STEAM program, CTE and computer science curriculums.
About GameU
GameU is a leading provider of premium online video game design courses, which teach students the skills they need to succeed in the video game industry. With curriculums crafted and taught by education experts and professional game developers, GameU virtually delivers a wide range of programs across three main avenues:
- For schools and districts: Built for specifically for K-12 school environments, GameU’s Hybrid+ Program transform students’ love of gaming into valuable STEAM skills with a blend of live instruction, on-demand learning and 1-to-1 training for in-classroom educators
- All Abilities: Private one-to-one classes, tailored to each students’ needs, including neurologically diverse individuals
- On-demand: Access to recorded classes, curriculum and game design software via Orbit, GameU’s Self-Guided Learning Platform
GameU provides a comprehensive learning experience that includes both live instruction and self-paced study. GameU is dedicated to empowering students and educators alike, helping them stay ahead of industry trends, to prepare them for the future of game development.
For more information, visit game-u.com
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